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SEGS - Super Entity Game Server

SEGS is the Super Entity Game Server. It is a free, open source (under the terms of the BSD License), cross-platform, and object-oriented suite of protocols and services designed to interface with popular super hero themed MMORPG clients. SEGS is written in C++ and facilitates common MMORPG functionality such as account and character storage to a database, account and character retrieval from a database, secure client authentication, client movement in a virtual world, and client chat.

SEGS v0.6.0 - Outbreak Is Now Available

October 31, 2018, 6:37 pm

The Super Entity Game Server team is proud to announce the release of the next version of our server!

Windows Binary - SEGS_0_6_0.zip

Source Code - .zip

Source Code - .tar.gz

WARNING We have a confirmed "Outbreak" of SEGS v0.6.0.

Be aware that it has a slew of new dangerous features:

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SEGS First NPC Generator Test

August 16, 2018, 6:23 pm

Head Codemonkey Nemerle5, has been doing work with the NPCDrones generator. It still needs work and parametrization ( types /attributes of spawned npcs etc.) but as you can see, work is moving along.

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Inside SEGS: Episode 2 - SEGS FAQ

August 16, 2018, 6:23 pm

Episode 2 of Inside SEGS answers some of the questions we got from the community about what is SEGS and whats the difference between it and Paragon Chat.

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SEGS Extra: Making a Mac App

August 16, 2018, 6:23 pm

If you're a Mac OS user, and you want to have a desktop app of the SEGSAdmin application, here is a quick and easy way to do it.

And here is the bash script to do it: (remove the "." in front of the hash mark. It's only added because of fornatting)

.#!/usr/bin/env bash

APPNAME=${2...

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SEGS DoxyGen Support

August 16, 2018, 6:23 pm

We've added DoxyGen support for SEGS, you can can now get updated documention about the code. This should make it easier for any volunteers who want to submit code, or people who just like getting into the nuts and bolts of things, to see what is going on with SEGS. If you have questions, feel fre...

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